
As you probably already taken, the magic is the real strength of the Mage. Therefore, in order to have an effective and powerful character as a Mage's essential to train and learn new spells as much as you can. Skills to protect yourself and armor will be in short supply, so it is good to make sure you learn a number of defensive spells early on with wow gold. You will pretty much just a fluke and stick your arms during the first few levels and they will not be able to do much more against enemies in close combat training, so it will be essential have the skills and spells you can use to protect yourself.
In freezing, fire, and arcane for the three main types of spells you access to a Mage. Although all these types of spells can be extremely effective in stopping an enemy cold in its tracks, its extremely important to use them wisely. You will not be able to last against melee fighters up close for focused almost any length of time and world of warcraft gold. Therefore keep your distance and effectively managing your mana supply is absolutely crucial. Remember, you will eventually start to lose health points if your mana is drained too low.
Tauren, Mulgore: its best to stick to the cliff and follow them no matter where you start. This trip you make to leasat 40 or 50 copper and do not forget to go through the Venture Co mine. Troll and Orc: Its extremely fast and easy to travel all of Durotar to get the large amount of copper contained therein and buy wow gold. However, you might find this annoying, so I suggest starting to Razor Hill and westward Quilboar reasons. If you stay close to the cliff you will come to a river that flows north to Orgrimmar. Further south from there will be in a canyon.
Southeasterly direction out of the canyon back to Razor Hill. This trip will be worth about 30 to 35 copper. Undead: It is always a good idea to start at the entrance of Glas before moving south along the cliffs and eventually reaching rampart and cheap wow gold. From there, I suggest you make your way north to the Scarlet Monastery. Once you reach the coast, you can begin to move Agamand Mills. This will give you about 35-40 copper prior to the south to return to the entry of Glas.

































